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This chapter looks at various tips and techniques to assist with Java
programming:
Java
- Printing Screen
- send graphical output to the printer instead of the monitor.
- Cursor Icons - change
the icon for the cursor according to the component over which the cursor
moves or the status of the program.
- MouseButtons -
identify what mouse buttons have been clicked.
- PopupMenu - create
a popup menu
- Keystrokes
- capture keystrokes.
- Audio - basics of playing
simple audioclips
- Timing & Speed
- measure execution times of code segments..
- Toolkit - the windowing
toolkit provides a range of useful info about the display on which a
program is running.
- AppletContext
- in an applet the AppletContext class provides access to images, clips,
and other info.
- Exercises
Supplements
Tech
Physics
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