This chapter looks at various tips and techniques to assist with Java
- Printing Screen
- send graphical output to the printer instead of the monitor.
- Cursor Icons - change
the icon for the cursor according to the component over which the cursor
moves or the status of the program.
- MouseButtons -
identify what mouse buttons have been clicked.
- PopupMenu - create
a popup menu
- capture keystrokes.
- Audio - basics of playing
- Timing & Speed
- measure execution times of code segments..
- Toolkit - the windowing
toolkit provides a range of useful info about the display on which a
program is running.
- in an applet the AppletContext class provides access to images, clips,
and other info.